Reduces weapon kickback.Ĭhanges the color of the weapon's handle and stock depending on level of mod. Orange notations are present where applicable to draw attention to this.Īssault Rifle Upgrades Assault Rifle Stability Damperĭistributes recoil with sliding system of counterweights compatible with kinetic coil generators.
Legendary Edition: Any listed single-player DLC requirements for obtaining mods are only applicable if not playing Mass Effect Legendary Edition, as all previously available single-player DLC is included in Legendary Edition by default. Likewise, shops will always carry mods one level above those the player currently has. Finding another instance of a mod the player already possesses will upgrade that mod to the next level. Once a weapon mod is found, it may be applied to any and all of the weapons of the applicable type at a weapon bench. For additional information on the various mods see the notes section below.
Only two mods can be applied to a weapon at a time, and the same mod cannot be applied twice to a single weapon. Available mods include high-caliber barrels, scopes, and bayonet attachments, among others. In Mass Effect 3, Weapon Mods are used to augment any of the five types of standard weapon: assault rifles, shotguns, sniper rifles, submachine guns, and heavy pistols.